About Kreactive
Kreactive is a software development company that turns ideas into working products. Their core services include Custom Software Development and Mobile App Development. With 10 - 49 people on staff, Kreactive can take on projects of varying size. Typical hourly rates run around $100 - $149 / hr/hr, with an average project cost near $30,000. Their home base is Lyon, France. This gives a quick snapshot of what to expect when working with Kreactive.
Where We Specialize
Industry Expertise
Typical Project Size
Kreactive Reviews
Write a ReviewE-commerce build that united our digital and in-store inventory for the first time
Aoife Brennan / VP of Product Engineering - Emerald Digital LtdJan 22, 2026
Project summary: The project had a board-facing delivery date tied to a strategic initiative. We needed a partner who would treat that date as their own, not ours.
We gave this team an aggressive timeline, a technically complex scope, and a client-side project team that was stretched thin and not always available at the speed the engagement required. They absorbed all of that gracefully. Where they needed input they were precise about what they needed and when. Where they could proceed independently they did. The result was a delivery that landed on time despite the constraints on our side, which I regard as evidence of genuine professional maturity.
Architectural decisions designed for longevity rather than just the current brief, thorough automated test coverage, post-launch stability that validated every technical choice made during discovery
We underestimated the input required from our subject matter experts during the requirements phase. The team flagged this early but our resource planning did not fully reflect it — our responsibility, not theirs
Questions & Answers
Sensor network and analytics layer built by engineers who understood both halves equally
Rupert Ashford / Director of eCommerce - Hargrove Retail PLCJan 04, 2026
Project summary: Customer expectations had reset and our conversion funnel data showed precisely where we were losing them. We needed a commerce platform capable of delivering the experience our competitors already had.
Six months after go-live our platform is processing three times the transaction volume we specified in the original brief. The architecture choices made during discovery accommodated that growth without remediation work. That is the difference between a team that designs for what you tell them and a team that designs for what you are likely to need. We are in conversation about a Phase 2 engagement and I expect to be using this partnership for several years.
Production system that has performed as specified since go-live without remediation work, documentation thorough enough to support internal maintenance, knowledge transfer that left our team genuinely capable
Pipeline availability for kickoff required a few weeks of lead time — in hindsight that selection pressure means you are working with a team that is in demand for the right reasons